You know the rules. You’ve played a dozen games. But somehow, the same player keeps winning while you finish third. Again.
The difference between casual players and consistent winners isn’t luck—it’s strategy. After analyzing countless games and learning from competitive players, I’ve identified 15 Catan strategy tips that separate the wheat from the chaff (literally, in this game).

Quick Answer: What’s the Best Catan Strategy?
The best Catan strategy combines strong initial placement (diverse numbers and resources), active trading (even “bad” trades that advance your position), and flexible win conditions (pivoting between Longest Road, Largest Army, or pure building based on the game state). Consistent winners adapt rather than follow rigid plans.
Related: Complete guide to playing Catan and All The Catan Expansions Explained
Placement Strategy (Tips 1-5)
1. Count Pips, Not Numbers
The dots under each number token (“pips”) tell you the probability. A spot touching 6-5-3 (5+4+2 = 11 pips) produces more than 9-10-4 (4+3+3 = 10 pips). Before placing, quickly add up the pips at each potential spot.
The math: You’ll roll about 36 times in an average game. A 6 hits roughly 5 times, while a 3 hits only twice. That difference compounds dramatically over a full game.
2. Diversify Your Numbers, Not Just Resources
Most beginners focus on getting all five resources. That matters, but number diversity matters more. If both your settlements produce on 6 and 8, you’ll feast when those roll and starve when they don’t.
The fix: Try to cover at least 4-5 different numbers between your two starting settlements. A spread of 5-6-9-10 is better than 6-6-8-8 even if the pip count is similar.
3. Secure Expansion Paths Before Opponents Do
Your starting settlements should point toward future building spots. Look 2-3 roads ahead. Where are the best remaining intersections? Can you reach them before getting blocked?
Pro tip: Place your second settlement to block an opponent’s expansion path while opening one for yourself. Two birds, one settlement.
4. Don’t Overlook Harbors
A 2:1 harbor combined with strong production of that resource is game-changing. If you’re on a 6 and 8 wheat, a wheat harbor lets you trade 2 wheat for any resource—effectively doubling your flexibility.
Harbor priority: 2:1 harbors matching your best production > 3:1 generic harbor > 2:1 harbors for resources you don’t produce well.
5. Read the Board Before Picking Strategy
Every Catan board has a “personality.” Some are ore-heavy, some have concentrated 6s and 8s, some have natural expansion chokepoints. Identify these patterns before your first placement.
- Ore-rich board? Development card strategy becomes stronger.
- Spread-out high numbers? Expansion matters more than cities.
- Tight central cluster? Getting cut off early is devastating.
Trading Strategy (Tips 6-9)
6. Trade to Build This Turn, Not Next Turn
The biggest trading mistake? Stockpiling resources for future builds. Trade now, build now. Resources in hand are vulnerable to the robber and 7s. Resources converted into buildings are permanent.
Exception: If you’re at 6-7 cards and expecting to build a city next turn, sometimes holding makes sense. But generally, build immediately.
7. Offer Trades That Help You More Than They Help Opponents
This sounds obvious, but many players reject trades because they “help the opponent.” Every trade helps both parties—that’s why they agree. Your job is to gain more than they do.
Example: Trading 2 wood for 1 ore seems unfair. But if that ore completes your city and the wood would’ve sat in your hand, you gained a city while they gained… two wood. That’s a winning trade.
8. Use Trade Offers to Gather Information
Announce trades you don’t necessarily need. “Anyone have ore?” When three players offer ore, you’ve learned the ore is flowing and players are short on whatever you’re offering. This informs your future strategy.
Advanced move: Announce a trade for a resource you don’t need at all. Watch who offers it. Now you know their hand composition.
9. Don’t Trade With the Leader (Unless You Must)
Check the victory point standings before every trade. If someone’s at 8 points, giving them the resource they need might hand them the game. Make them trade with the bank at 4:1.
The exception: If trading with the leader gets YOU the win, do it. Always prioritize your own victory condition.
Midgame Strategy (Tips 10-12)
10. Know When to Pivot: Road vs. Army vs. Cities
Most games aren’t won by players who committed to one strategy from turn one. They’re won by players who recognized when to change direction.
- Longest Road: Requires 5+ roads (often 7-8 to hold it). Costs significant wood and brick. Worth it if you have production for it AND natural expansion paths.
- Largest Army: Requires 3+ knights. Needs sheep/wheat/ore access. Better when ore is plentiful and opponents aren’t buying development cards.
- Cities + Settlements: The “boring” strategy that often wins. Four settlements + two cities = 8 points with no special cards needed.
11. Track Development Cards (Especially Victory Points)
There are exactly 5 victory point cards in the development deck (25 total cards). If you’ve seen 3 VP cards played, only 2 remain. This affects whether buying development cards is worthwhile.
Also track knights: 14 knights exist. If 8 have been played and someone has Largest Army, it’s nearly impossible to steal it with only 6 knights remaining.
12. Use the Robber Strategically, Not Emotionally
Don’t place the robber on someone just because they rolled a 7 against you last turn. Place it to:
- Block the leading player’s best hex
- Give yourself a steal opportunity from the richest hand
- Block a resource everyone needs (limiting trading options)
Psychology tip: Moving the robber to the desert (removing it from play) can earn goodwill. Occasionally worth it if you need trading partners.
Endgame Strategy (Tips 13-15)
13. Count Victory Points Obsessively
At 6+ visible points, start counting everyone’s potential points every turn. Hidden VP cards, pending Longest Road breaks, development cards in hand—all of it.
The question to ask: “If this player builds [X] and reveals [Y], do they win?” If yes, block them.
14. Hide Your Win Condition
If you’re holding a VP card that would push you to 10, don’t telegraph it. Build that settlement casually. Make smaller trades. Let opponents focus on each other.
Misdirection: Complain about bad luck. Ask for resources you don’t need. Make it seem like you’re further from winning than you actually are.
15. Strike When Opponents Can’t Respond
The ideal winning turn looks like this: build, reveal VP cards, win—all before anyone can block you. If you need to build a road + settlement to win, do it on ONE turn, not across two turns where opponents might react.
Setup: Stockpile the resources needed for your winning play. Accept the 7 risk. Then execute everything at once.
Common Strategy Mistakes to Avoid
These errors hold players back more than any missing “secret technique”:
- Refusing all trades: Isolation loses games. Even bad trades keep you in the game’s flow.
- Over-committing to Longest Road early: Those 5+ roads could’ve been settlements producing resources.
- Ignoring cities: A city on a 6 or 8 is one of the strongest positions in the game. Prioritize city production (wheat/ore).
- Placing robber on the weakest player: Attack the leader, not the person you’re already beating.
- Building roads to nowhere: Every road should have a settlement destination in mind.
Putting It All Together
If you’re new to Catan strategy, don’t try implementing all 15 tips immediately. Instead, focus on three:
- Count pips during placement (Tip #1)
- Trade aggressively to build now (Tip #6)
- Track victory points in endgame (Tip #13)
These three habits will immediately improve your win rate. Add more techniques as they become second nature.
If you’re still learning the basic rules, check out our complete guide to playing Catan before diving into advanced strategy.
Frequently Asked Questions
What’s the best starting resource combination?
Ideally, access to all five resources between both settlements. If you must choose, prioritize wheat and ore (for cities) plus either wood/brick (for expansion) or sheep (for development cards). Avoid starting with zero access to any single resource.
Should I go for Longest Road or Largest Army?
Depends on the board. Longest Road suits wood/brick production and long expansion paths. Largest Army suits ore/wheat/sheep production. Don’t commit until turn 5-6 when you see how the game develops.
How do I stop someone who’s winning?
Refuse all trades with them. Place the robber on their best hex every chance you get. Coordinate with other players to collectively slow them down. If they’re at 9 points, this becomes everyone’s priority.
Is there an optimal number of settlements vs. cities?
A common winning formula is 3 settlements + 2 cities + Longest Road OR Largest Army = 10 points. But 4 settlements + 3 cities (no special cards) also works. Flexibility wins over rigid formulas.
How important is dice luck in Catan?
Over 3-5 games, luck averages out. Good players win consistently despite occasional bad-luck games. If you’re losing regularly, it’s strategy—not luck—that needs work.
For more strategic board games once you’ve mastered Catan, explore our guide to the best strategy board games that offer similar depth.
