Yahtzee Rules & Scoring: The Complete Guide to Rolling Five of a Kind

You’re mid-game, you’ve got four 5s sitting in front of you, and you’re one roll away from a Yahtzee. But then the question hits: what actually counts as a Yahtzee bonus, and does it matter what you’ve already filled in on your scorecard? If you’ve ever stared at a scorecard unsure what to write where — or lost track of when you qualify for that 35-point upper section bonus — this guide has everything you need.

Yahtzee is one of the best-selling dice games of all time, with over 50 million games sold annually according to Hasbro. It’s been a staple of family game nights since Milton Bradley introduced it in 1956. This complete guide covers every rule, every scoring category, and every strategic decision you’ll face across a 13-round game.

Quick Answer: How Does Yahtzee Work?

In Yahtzee, each player takes turns rolling five dice up to three times per turn, then scores the result in one of 13 categories on their scorecard. After 13 rounds (one for each category), the player with the highest total score wins. A Yahtzee — all five dice showing the same number — scores 50 points and is the highest single-category score available.

What You Need to Play

  • 5 standard six-sided dice
  • 1 Yahtzee scorecard per player (or paper to write your own)
  • A pen or pencil
  • A dice cup (optional but helpful)

Yahtzee works for any number of players — even solo. Most competitive games are played with 2–6 players. There’s no maximum, but with more players, turns take longer and individual agency decreases.

Setting Up and Starting

Each player gets a scorecard. Decide who goes first however you like — youngest player, highest single die roll, or simply whoever grabs the dice first. Play then proceeds clockwise.

The game lasts exactly 13 rounds. By the end, every category on every player’s scorecard will be filled in. The game doesn’t end early — even if one player has a commanding lead, everyone completes all 13 turns.

How a Turn Works

On your turn:

  1. Roll all five dice. This is your first roll.
  2. Set aside any dice you want to keep. You can keep any number — zero to five.
  3. Roll the remaining dice again. This is your second roll.
  4. Keep dice again if you like, then roll once more. This is your third and final roll.
  5. Choose a category on your scorecard and record your score. Your turn ends.

Important notes: You don’t have to keep dice between rolls — you can re-roll any or all of them. You also don’t have to take all three rolls; you can score after your first or second roll if you already have what you need. But you must score something at the end of your turn.

The Yahtzee Scorecard: Upper Section

The scorecard is divided into two sections. The Upper Section contains six categories — one for each number on a die:

CategoryHow to ScoreExample
OnesCount and add all 1s1-1-3-4-6 = 2 points
TwosCount and add all 2s2-2-2-4-5 = 6 points
ThreesCount and add all 3s3-3-1-2-5 = 6 points
FoursCount and add all 4s4-4-4-2-1 = 12 points
FivesCount and add all 5s5-5-5-5-2 = 20 points
SixesCount and add all 6s6-6-1-2-3 = 12 points

The 35-Point Upper Section Bonus

If your total across all six upper section categories reaches 63 or more, you earn a 35-point bonus. The magic number 63 works out to three of each number (1+1+1 = 3, 2+2+2 = 6, etc., up to 6+6+6 = 18, totaling 63). In practice, you can score below three-of-a-kind in some categories as long as you compensate with better rolls elsewhere.

Chasing this bonus should heavily influence your strategy throughout the game. In my experience, players who ignore the upper section early often find themselves struggling to reach 63 by the end, missing out on a significant point swing.

The Yahtzee Scorecard: Lower Section

The Lower Section has seven more categories with fixed or calculated scoring:

CategoryWhat You NeedPoints
Three of a KindAt least 3 dice showing the same numberSum of all 5 dice
Four of a KindAt least 4 dice showing the same numberSum of all 5 dice
Full HouseThree of one number + two of another25 points
Small StraightAny 4 consecutive numbers (e.g., 2-3-4-5)30 points
Large StraightAll 5 consecutive numbers (1-2-3-4-5 or 2-3-4-5-6)40 points
YahtzeeAll 5 dice showing the same number50 points
ChanceAny combinationSum of all 5 dice

Three of a Kind and Four of a Kind Notes

For Three of a Kind and Four of a Kind, you score the sum of all five dice — not just the matching ones. So rolling 5-5-5-6-6 for Three of a Kind gives you 27 points, while rolling 5-5-5-1-1 gives you only 17. This makes high-number combinations significantly more valuable.

Chance Category

Chance is your safety valve — you can put any roll here and score the total. It’s useful when your dice don’t fit any useful category. Save it for a good roll (ideally 20+ points), but don’t hold onto it too long or you’ll be forced to score zeros in better categories.

Yahtzee! — The Big One

Rolling all five dice showing the same number is a Yahtzee. It’s the highlight of any game and scores 50 points — the highest fixed score available. But what happens when you roll more than one Yahtzee in a game?

Yahtzee Bonus Rules

If you’ve already filled in your Yahtzee box with a 50, rolling another Yahtzee earns you a 100-point bonus. You mark this in the Yahtzee bonus section of your scorecard. You can keep earning these bonuses throughout the game.

After claiming the bonus, you must still score the roll somewhere:

  • First, check if the matching upper section category (e.g., Fives for five 5s) is still open. If so, you must use it.
  • If that category is filled, you may use any open lower section category. In this case, the Yahtzee acts as a “Joker” — you can score it as a Full House, Small Straight, or Large Straight even though the dice don’t technically meet those requirements.
  • If all relevant categories are filled, you take zero in any remaining category.

Important: If you previously scored a zero in the Yahtzee box (because you never rolled a Yahtzee), you do not receive the bonus on subsequent Yahtzees — the bonus only applies if you scored 50 there first.

Scoring Rules You Must Know

  • You must score something every turn. You cannot skip a turn or pass.
  • Each category can only be used once (except Yahtzee bonuses).
  • You can score zero in any category. If you roll terrible dice and nothing fits, you’ll sometimes have to sacrifice a category with a zero.
  • Categories can be filled in any order. You don’t have to go top to bottom.
  • You can keep dice set aside from previous rolls or re-roll them — your choice each time.

How to Calculate Your Final Score

  1. Add up your six Upper Section scores
  2. If total ≥ 63, add the 35-point bonus
  3. Add up your seven Lower Section scores
  4. Add 100 for each Yahtzee bonus earned
  5. Add all sections together for your Grand Total

A good Yahtzee score is around 250+. Excellent play can reach 300–350. The theoretical maximum is 1,575 points (rolling Yahtzees 13 consecutive times), but in practice, anything above 400 is remarkable.

Yahtzee Strategy Tips

Yahtzee rewards smart decision-making just as much as lucky rolling. Here are the strategies that experienced players use:

  1. Prioritize the upper section bonus. Getting to 63 in the upper section is worth 35 free points. Calculate where you stand after each round and adjust how aggressively you chase specific numbers.
  2. Roll for the highest-value combinations first. Early in the game, prioritize Yahtzee, Large Straight, and Four of a Kind. These are hard to roll and you don’t want to waste turns on them late when you’re forced into specific categories.
  3. Use Chance strategically. Don’t burn Chance on a bad roll early. Save it for a turn when you have high dice totaling 24+ but don’t qualify for any lower section category.
  4. Don’t sacrifice a good upper section roll for a marginal lower section score. Rolling five 5s? The upper section gives you 25 points there, which helps your bonus. Don’t default to Three of a Kind just because it’s a known quantity.
  5. Know when to score zero in a weak category. Sometimes taking a zero in Ones or Twos early preserves flexibility. But be careful — burning a category means you must use it or lose points later.
  6. Re-roll aggressively early in the game. With 13 turns available, early turns are a good time to take risks on high-value categories. Later, you may need to play more conservatively to fill remaining slots.

Common Mistakes to Avoid

  • Filling in the Yahtzee box with a zero too early. If you’ve never rolled a Yahtzee by turn 10, it’s tempting to zero it out — but this means you lose the bonus if you roll one later. Try to wait as long as possible before sacrificing the Yahtzee box.
  • Forgetting about the 35-point bonus. Many new players don’t track their upper section total and miss hitting 63 by just a few points. Always know where you stand.
  • Burning Chance too early. Using Chance to score a 14-point roll in round 2 often leads to pain in round 12 when you have nothing left to put a bad roll into.
  • Re-rolling a completed combination. If you’ve rolled a Full House or Large Straight on your first roll, score it immediately. Don’t risk it for a Yahtzee that probably won’t come.
  • Not using the Joker rule for extra Yahtzees. Players often forget that a second Yahtzee can be scored as a Full House or Straight if those categories are open — even though the dice don’t match those requirements.

Yahtzee Variations Worth Trying

The classic game is excellent, but these variations add fresh energy for regular players:

  • Triple Yahtzee: Each player has three scorecards per game. Scores from the second card are doubled and from the third are tripled, leading to massive point totals.
  • Painted Dice Yahtzee: Uses special dice where some faces show colors instead of numbers, adding new combinations and categories.
  • Solitaire Yahtzee: Play alone and challenge yourself to beat your personal best. Excellent for practicing strategy without the pressure of opponents.

Frequently Asked Questions

What’s the highest score possible in Yahtzee?

The theoretical maximum is 1,575 points — achieved by rolling a Yahtzee on every single turn (13 Yahtzees). In practice, top competitive scores hover around 400–600 points.

Can you re-roll all five dice?

Yes. You can re-roll any or all dice on your second and third rolls. You’re not required to keep any dice between rolls.

What if two players tie?

All tied players share the victory. Some house rules call for a tiebreaker round, but the official rules consider a tie a shared win.

Can you score a Yahtzee in the Full House category?

Only as a Joker when you’ve already filled the Yahtzee box with 50 and have earned a bonus. In that case, yes — a Yahtzee can be placed in Full House for 25 points.

Does the order you fill in categories matter?

Strategically yes, but rules-wise, you can fill any open category on any turn.

What happens if you can’t use the upper section for a bonus Yahtzee?

If the corresponding upper section box is already filled, you may use any open lower section category as a Joker. If all lower section categories are also filled, you must take a zero in any remaining upper section category.

How Yahtzee Compares to Other Classic Dice Games

Yahtzee sits in a sweet spot between pure luck and pure skill. If you enjoy the combination of dice rolling and scorecard management, you’ll likely also love Mancala for a deeper strategic challenge with zero randomness. For something with more board interaction and family-friendly chaos, Sorry! delivers brilliant moments of drama across all skill levels.

For those who want to branch into more complex territory, the classic board games space has plenty to offer — from Backgammon’s blend of dice and positional strategy to fully abstract strategy games.

Conclusion

Yahtzee’s genius is that it gives every player agency within the constraint of luck. You can’t control what you roll, but you can absolutely control what you do with it. Understanding the scoring categories, knowing when to re-roll versus when to lock in what you have, and tracking the upper section bonus throughout the game are what separate good players from great ones.

Set up your scorecards, roll those five dice, and remember: the Yahtzee is always possible — even on your last turn.